![]() Planning is a critical element to Desperados III. A minor gripe, and one that is easily overcome, but a gripe none the less. It is clear Desperados started life on PC, but many of the tools and controls at your disposal carry over brilliantly, and I never felt hindered or stifled using my DualShock to play instead of keyboard and mouse.Ĭertain skills can only be used within your immediate vicinity, such as Cooper’s throwing knife, but things can get a little annoying when you auto-aim on one thug when you want to take out someone else, particularly in situations that require precise timing. Should you wish all the characters to move at once, you simply bring up the character wheel, press X on the characters you want to move, and they will all follow the actions of your lead character right down to crouching whenever they do. Only the currently controlled character will move or carry out actions, so it is important to leave idle characters in safe areas so as not to alert the guards, but I found this quickly became second nature. Similarly, switching between the skills of each character is done in the same way using L1. Switching between each character is as easy as pressing R1, which either switches to the next available or brings up the character wheel if when held. A minor difference, but crucial when planning out how you will complete each level, but more on that in a bit. Cooper, for example, can climb vines and swim, but Hector can’t. ![]() Aside from each of the characters main skills, they each differ slightly in how they can navigate the world around them. Characters regularly engage one another in conversation, filling in little bits of backstory or observations they have made. Each character is introduced slowly, not only giving them time to shine but allowing you time to get to grips with their skills and how each one plays.Īgain, this is masterfully done, with each character having a clear personality that comes through as you play. Cooper has a coin toss that can be used to distract enemies, while McCoy has a sniper rifle that can be used to take out enemies silently from a distance. Your roster of playable characters grows quickly, and each one has different traits and skills that can be used to help you complete each level. Elements within the environment that can be interacted with can be highlighted by pressing 元, and often I would find myself going out of my way to see why certain things were important or what impact they had on my playthrough. All of the usual Cowboy tropes are here, and each level is gorgeous to look at, with intricate details and quirks that can help you complete your current objective. Through this system, you quickly learn that Desperados III is a game of trial and error, and it works beautifully.īeginning the game as John Cooper, a cowboy on the hunt for a man named Frank, you set off across the Wild West. Being a bit of an old skool gamer, this felt a little like cheating at first, but Desperados III actively endorses saving and replaying sections should your plan go belly up. Doing so is as easy as pressing the touchpad, and should you fail, loading these quicksaves can be done from the pause menu. Coming into this having never played many, if any, RTT games, I was struck by how elegant this system works.įrom the opening few minutes of the game, which play out like a tutorial of sorts, you are encouraged to save as often as you can. Desperados III knows this, it almost encourages it, and it has been made to play that way. Whatever word you choose to take away from that description, let it be hardcore because you will fail. Set in the Wild West, Desperados III is a story-driven, hardcore tactical stealth game. Heck, until I played Desperados III, I didn’t even know RTT was a game genre, but now having wet my whistle, I have got to say Desperados III is a lot of fun. ![]() I didn’t consider myself a Real-Time Tactics kinda guy. With the lookout taken care of, the second part of my plan automatically kicks into action, as I sneak from the bushes and take care of a patrolling thug, before dragging his lifeless body away to hide in the bushes.ĭesperados III is full of little moments like this, tense scenarios and setups that can be completed in a variety of different ways. I fire, the sound muffled and out of earshot from the nearby guards. Lining up my shot, waiting until just the right moment as the guard looks away. Every few minutes lightning illuminates the landscape, and for a brief second, I am certain I will be spotted among the bushes. ![]()
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